| Number of flashcards in this category: 22. | |||
| 1. | reference prices | - Consumers have ideal base price they are willing to pay. ex: Taco Bell too expensive, re-priced based on reference prices. | |
| 2. | channel based | often for raw materials, base price on where distributed and how far to reach desired channels | |
| 3. | 3. determining costs | (see mktg math) | |
| 4. | payment pricing | Give price in payment amounts, not full price. (e.g. cars) | |
| 5. | e-commerce pricing | opens to a wider audience, especially for select luxury items in which desired customers and spread about geographically | |
| 6. | 6. pricing tactics | (see various tactics) - | |
| 7. | elasticity | - elastic products are those in which a change in price causes change in qty. demanded (luxury goods, flexible, substitutes available) - inelastic goods are often staples or necessities: a drastic change in price does not change demand (gas, medications) E = %change in demand/% change in price | |
| 8. | bundling | Putting together related products: - introduce to new products - charge more - perceived "more value" | |
| 9. | price-lining | Having similar products at various price points. (With small variation in design) ex: Cuisinart, Whirlpool, KitchenAid | |
| 10. | AirMount | Tried to skim it to offices. - Should have penetrated at low price. - Easy to understand/use. - Captive pricing with the tool + sheets. | |
| 11. | 5. pricing strategies | - cost-plus: determine your costs, set a margin for your profit (not always most strategic) - competition-based: going rate, same as similar products - price leadership: "undercut leader", leads to price war, not always feasible for small companies - target-cost: pick price, design around that target price by reverse engineering it (needs time) - yield management: things that are time based like plane seats; save quantity and price according to necessity at a given time - value-based: EVC economic value to customer (usefulness) - EDLP - skim/penetrate/trial prices | |
| 12. | price-quality inferences | higher price = higher quality | |
| 13. | Hybrid Cars | Aren't chosen for their price, rather people buy for psychological and emotional reasons (status symbol) | |
| 14. | odd-even pricing | odd: ends in cents (infers that its cheaper) even: ends in whole dollars (infer that it's higher quality, more expensive) | |
| 15. | 2. estimating demand | - see demand curve: find the right price point at which people buy in enough amount @ certain price (maximize revenues) - inverse luxury goods curve: too low, or too high, sales drop - "sweet spot" - see elasticity | |
| 16. | promotional cues | stores put extreme discount on items, but expecting to make sales because you buy other stuff as well ex: grocery (limit 1 on good deals), you buy other stuff too | |
| 17. | steps to pricing (6) | 1. develop pricing objectives 2. estimate demand 3. determine costs 4. evaluate the pricing environment 5. choose a pricing strategy 6. choose pricing tactics | |
| 18. | two part pricing | set-up fee, and then monthly fee | |
| 19. | dynamic pricing | e.g. Google Adwords How much are YOU willing to pay? | |
| 20. | 4. pricing environment | Look at context: - inflation/recession - competition: monopoly? many other companies? - channel concerns (collaborators, shipping costs) - consumer trends - gov't concerns (laws) | |
| 21. | captive pricing | camera and film, razors and blade | |
| 22. | 1. pricing objectives | - gain sales/market share (not necessarily profit) - profit (ex. Steinway's priced for profit, not mkt share) - competitive effect (disrupt competition by price slashing) - gain customer satisfaction - enhance image (high price = high quality) | |